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Old 05-01-2004, 09:47 AM   #56
DanaC
We have to go back, Kate!
 
Join Date: Apr 2004
Location: Yorkshire
Posts: 25,964
I used to play a few strat games ( civ mainly ) on the pc way back when...I also at various times owned a commodore vic20 ( I know aintthat cute?) and an amiga 500....

A few years ago a couple of friends started playing this dinky little online game called Ultima Online....graphics were out the arc but the depth of gameplay and level of community building took me quite by surprise....since i didnt know any better i went straight to the veteran shard (Siege Perilous) cause the rules sounded more fun than the other shards....Played for nigh on 4 years...was a member of several guilds...led a couple. Was a peaceful non fighting type then became a playerkiller....always with a roleplay backdrop. If you are going to fuck with someones gaming day by killing their avatar I always felt it was good manners to do it in a stylish way swhich was sympathetic to the gameworld. If its a fantasy game make your killer a fantasy character and make the death they take feel more like they got killed by a gamevillain rather than PKed by some jerk.....I was pretty good at fighting but I was also really really good at getting killed......Attacking a small crowd of enemies solo wasnt always the best thing to do....and dungeons are places I always die in no matter whatgame.....

The game eventually dropped off the interest scale for me as my life was taking up my attention....Sice then I have tried many games mainly as a beta tester but I have yet to find one that has anywhere near the depth of possible gameplay that the original UO had...Still I keep an eye out...I follow the development process of most of the current crop of in dev games. I find the concept of persistant state worlds as a playground utterly fascinating. ...But it has ruined me for other games. I dont play any single player games now.
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