VoIP is improved by prioritization and on private networks it often is. At the moment VoIP takes up 1/1000th of a UHD video stream so its issues are old news.
Gaming is a full HD video stream (in the case of the app I'm talking about) and more latency sensitive than VoIP. If VoIP encounters network jitter it sounds bad for a moment. If gamers encounter network jitter they die.
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