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Old 06-14-2004, 08:42 AM   #70
Clodfobble
UNDER CONDITIONAL MITIGATION
 
Join Date: Mar 2004
Location: Austin, TX
Posts: 20,012
The PSX's success is at least in part due to the variety of niche games and oddballs released for it, but it's the tip of the iceberg compared to what's available for it in Japan.

That's why having a mod-chipped console is important. I've got no beef with the PSX, it's a great machine. It's when they decided to make the PS2 the way they did that I started to hate them.

Here's why developers (who aren't EA) hate Sony: Sony requires all games to be approved by them. They control the approval process, and often it can take 6 weeks or more. This is usually enough time for the competitor's product to get out on the shelf. Most often this is EA. EA has had games go on the market with bugs that other companies were getting rejected for--when the other companies DID NOT actually have those bugs. Sony claims there's a bug, the developer can't reproduce it, we sit in stalemate until EA's game goes on the shelf. Then they say "Ah, well, it seems to have been fixed, alright, congratulations, your game submittal is approved!"

Electronics Boutique and EA are also in bed, if you're curious who your corporations are sleeping around with.
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