Correct. That's why, when you see people duelling at shit like Quakecon, they are always facing each other - so they can't see each other's screens.
It's not a technical hack - it's just something that's basically impossible to eliminate in friendly, single-TV based multiplayer gaming. Even on multiple computers at LAN parties, you have some of it involved. It's a pain in the ass for actual competition, but playing Halo, no big deal.
|