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Old 10-09-2002, 04:27 PM   #33
jaguar
whig
 
Join Date: Apr 2001
Posts: 5,075
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The purpose of wargaming is not to "win" but to develop strategies and tactics. If you "win" you haven't learned anything and your training is for nothing.
Gah, ill dig up the article later, put it this way - this was nto considered a good thing by the generals, at all. Sweet, found it. "The mock battle, conducted admi 1000 buildings in the biggest urban-war exersise the US ever had, confirmed what the Pentagon already knew: America may have the worlds most fearsome military but it is ill equiped to wage war in cities" it goes on to say basicly that the tactics used in the gulf war would not work, casualty rates amoung marines were often +80% and allot of the high tech gear they carry was useless.

It als goes on to point out that the tactic of using local resistance would be extrememly hard to use in and a signifigant ground force would be needed in the initial invasion.
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Snort. Listen, don't worry about what strategies the US forces will use if they go in. I'm absolutely certain they have guys who know more about this stuff than you do.
Jolly good then. Just thought i'd point that out.

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Remember how many people were absolutely convinced that Afghanistan was gonna be a severe rout, an endless morass, because the Russians couldn't do it and even The Princess Bride advocated against land war in Asia?
That's probably becasue it's rather hard to be taken out with an Ak-74 at 16000ft. If you need to take a city like Baghdad and there is signifigant resistance or an underground resistance forms after the fall the casualties are going to be high. Also worth noting the amount of assassinations and attamepts against the new government, which is still extremely weak, and he US has no exit plan for Afghanistan.
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