That's the thing, see, this combination is 90% of the way there -- I'm just trying to solve the last 10%, which I think I do have to solve for gaming.
For everyday mousing, this surface is OK. I bought one of those Everquest mouse pads for the wife, and my surface is not far off that. It's applied rather than molded, it's plastic-like.
In desktop usage, most mousing is large movements to hit medium-sized targets. In first-person-shooter gaming, there are both large movements to hit large targets (move the mouse an inch to turn and run down that hall) and tiny movements to hit tiny targets (I'm going to snipe and have to move the mouse 1 mm to hit two different things in a split-second).
For me it's the tiny targets that become a problem. If the friction is just high enough, you have to push the mouse harder to get it moving... then you lose precision.
D, how do you set the mouse sensitivity? Is it better to go for a low sensitivity and learn to move the mouse a greater distance, so you get more precision on small movements? Or for high sensitivity so the mouse picks up every twitch?
|