Quote:
Originally Posted by HLJ
Flint -- even better if different light angles produced different shadow images. Then you could have the 3D object on a rotating platform and the shadow would change to show different 2D images.
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Interesting. What I've been working on is casting a flat image on an irregular surface, so that when viewed from a specific angle, the visual data compiles back into the original flat image. The obvious limitation, depending on how you look at it (no pun intended) being that you have to view it from that specific angle. Now, I don't know about
moving images, but I suppose I could attempt maybe three fixed images viewed from three distinct vantage points, cast on one 3-D object. (I'll leave it to your imagination what specific object I'm using as a "canvas" here...)