You can save one Gym adventure. Beaten Up expires before the campground effects are applied, so if you have one Beaten Up turn left, you can be at full HP/MP after one nap, assuming you have few enough HP/MP for one rest to fully heal you. If you don't, you can save even more adventures by resting while beaten up for one or two more adventures.
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|...............| We live in the nick of times.
| Len 17, Wid 3 |
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