The Cellar

The Cellar (http://cellar.org/index.php)
-   Image of the Day (http://cellar.org/forumdisplay.php?f=10)
-   -   June 28, 2007: Trash shadow (http://cellar.org/showthread.php?t=14694)

Undertoad 06-28-2007 12:22 PM

June 28, 2007: Trash shadow
 
http://cellar.org/2007/trashshadow.jpg

This is featured in a Tate Gallery magazine item called "The Emblem of Earthly Vanities", featuring art with shadows or other things that make us see an art object differently. But xoB found it here at a blog entry featuring shadows in art.

Credit Tim Noble and Sue Webster for the work entitled "Dirty White Trash (with Gulls)", 1998. And the interesting thing is... the trash shown is said to be six months of the artists' refuse.

Shawnee123 06-28-2007 12:26 PM

I think that is great. There are also some good ones on the Earthly Vanities website you posted.

Thanks UT and xoB!

Coign 06-28-2007 01:20 PM

Quote:

the trash shown is said to be six months of the artists' refuse.
The artist threw away a pair of perfectly good seagulls?

Shawnee123 06-28-2007 01:25 PM

Quote:

Originally Posted by Coign (Post 359685)
The artist threw away a pair of perfectly good seagulls?

Hi Coign.

You know how it is. Those seagulls were SO last year! ;)

Cloud 06-28-2007 01:39 PM

amazing detail in the shadow figures

xoxoxoBruce 06-28-2007 01:48 PM

1 Attachment(s)
I think this one illustrates how the 3-D pile gives no clue as to what the shadow will look like. I'm in awe of people who think this stuff up.

Shawnee123 06-28-2007 02:09 PM

Is that Flint's drum set?

Flint 06-28-2007 02:23 PM

1 Attachment(s)
Quote:

I think this one illustrates how the 3-D pile gives no clue as to what the shadow will look like...

axlrosen 06-28-2007 03:44 PM

I don't think that's the actual shadow. Certainly that's the case for HE/SHE piece (in that second link).

Happy Monkey 06-28-2007 03:51 PM

They are all actual shadows.

With the possible exception of Flint's.

BigV 06-28-2007 03:54 PM

Bruce who? Bruce Lee? Bruce Almighty? Bruce the Shark? I don't recognize the 3D shape for that profile, Flint. Could you be more specific?

Flint 06-28-2007 04:06 PM

I'm always thinkin' ...
 
What about a sculpture that appears to be one thing, but casts the shadow of a different thing? Srsly

xoxoxoBruce 06-28-2007 04:23 PM

Like a would be cartoonist that proves to be a childish AGer.

Flint 06-28-2007 04:25 PM

No, really. If the sculpture that casts the shadow had a visual meaning of it's own, different from the shadow. That would be really tricky.

xoxoxoBruce 06-28-2007 04:34 PM

That's what the thread is about. I'm not surprised you didn't know that.

Flint 06-28-2007 04:48 PM

Quote:

Originally Posted by Flint (Post 359785)
... If the sculpture that casts the shadow had a visual meaning of it's own, different from the shadow. That would be really tricky.

Quote:

Originally Posted by xoxoxoBruce (Post 359788)
That's what the thread is about. I'm not surprised you didn't know that.

A pile of trash is pretty visually flexible when you're aiming for a desired effect on the other side. So is a welded together mess of pots and pans, or whatever that is. These pieces have one subject. What I'm talking about is a piece with two distinct subjects, IE a statue of object A that casts a shadow of object B. What would complicate this is that the shadow is fixed (2-D) but people could look at the 3-D part from different angles.

HungLikeJesus 06-28-2007 04:54 PM

Flint -- even better if different light angles produced different shadow images. Then you could have the 3D object on a rotating platform and the shadow would change to show different 2D images.

xoxoxoBruce 06-28-2007 05:10 PM

Quote:

Originally Posted by Flint (Post 359793)
A pile of trash is pretty visually flexible when you're aiming for a desired effect on the other side. So is a welded together mess of pots and pans, or whatever that is. These pieces have one subject. What I'm talking about is a piece with two distinct subjects, IE a statue of object A that casts a shadow of object B. What would complicate this is that the shadow is fixed (2-D) but people could look at the 3-D part from different angles.

A pile of trash with two seagulls is an identifiable sculpture. Being easy to create or "visually flexible" has no bearing on it. It's recognizable and casts a shadow of something completely different. If you want it to be a more defined sculpture, why don't you go make one and stop bothering the adults?

Flint 06-28-2007 05:29 PM

Quote:

Originally Posted by HLJ (Post 359797)
Flint -- even better if different light angles produced different shadow images. Then you could have the 3D object on a rotating platform and the shadow would change to show different 2D images.

Interesting. What I've been working on is casting a flat image on an irregular surface, so that when viewed from a specific angle, the visual data compiles back into the original flat image. The obvious limitation, depending on how you look at it (no pun intended) being that you have to view it from that specific angle. Now, I don't know about moving images, but I suppose I could attempt maybe three fixed images viewed from three distinct vantage points, cast on one 3-D object. (I'll leave it to your imagination what specific object I'm using as a "canvas" here...)

HungLikeJesus 06-28-2007 05:52 PM

Julian Beever has done some interesting 3-D sidewalk drawings with chalk, like:
http://users.skynet.be/J.Beever/images/coke.jpg

and

http://users.skynet.be/J.Beever/images/sosie.jpg

Here's another good one:

http://users.skynet.be/J.Beever/images/batman.jpg

Keep in mind that these are all 2D, and only look right from one angle.

You can find more here.

Happy Monkey 06-28-2007 06:14 PM

Quote:

Originally Posted by xoxoxoBruce (Post 359807)
A pile of trash with two seagulls is an identifiable sculpture.

More than the other ones, at least. They're all amorphous, but one has seagulls.

This reminds me of the digital sundial (check out #8).

monster 06-28-2007 07:39 PM

Quote:

Originally Posted by Coign (Post 359685)
The artist threw away a pair of perfectly good seagulls?

Couldn't find a good recipe.

Flint 06-28-2007 07:51 PM

The closest thing to what I'm thinking, regarding multiple images cast and reproduced on a single, complex 3-D surface, and this is a gross over-simplification, but you know those billboards that change as you drive by? Like that, but, not to name the particular object, it's much more interesting than parallel, vertical louvers with angled facets.

To do what I'm talking about, you'd need something like a Tracer, which I do have, and which most notably a friend and I used to blow up a single eye from an india ink, cross-hatched illustration (he did) of a photograph of a model's face, up from about one inch to about ten feet across, then re-colored it with oil pastels, thus making a perfect photographic reproduction of a human eye that you can only see from at least twenty feet away.

xoxoxoBruce 06-28-2007 08:03 PM

And what did it's shadow look like?

xoxoxoBruce 06-28-2007 08:12 PM

Quote:

Originally Posted by Happy Monkey (Post 359824)
More than the other ones, at least. They're all amorphous, but one has seagulls.

Aren't all piles of trash amorphous at first glance? That was the point, they are supposed to appear as piles of trash and not hint at the shadow they would produce, even though they were carefully constructed like any other sculpture.

Flint 06-28-2007 08:53 PM

To carry this idea to a really ridiculous level (because, why not?), I suppose you could cast the shadow of one 3-D object onto another 3-D object, and have the resulting image represent a third subject (appearing to be 2-D on the surface of the second 3-D object). Continuing to expand upon the idea of shapes and images projecting and changing upon the surface of one another, eventually you could build an Escher-esque funhouse where you wouldn't even be sure what you were looking at! This thread certainly opens up what you might even call a can of worms. Like, art worms.

spudcon 06-29-2007 11:11 AM

Seagulls, shadows, or whatever, we're all fortunate to be viewing this away from the stink of 6 month old garbage.:yelsick:

Happy Monkey 06-29-2007 11:31 AM

Quote:

Originally Posted by xoxoxoBruce (Post 359863)
Aren't all piles of trash amorphous at first glance?

I think that was Flint's point.

LabRat 06-29-2007 11:45 AM

Quote:

Originally Posted by Flint (Post 359856)
...a perfect photographic reproduction of a human eye that you can only see from at least twenty feet away.

Wow, do you or he have any close vs. far pics of that? I would love to see how that turned out!

Flint 06-29-2007 12:07 PM

2 Attachment(s)
Quote:

Originally Posted by spudcon (Post 360028)
Seagulls, shadows, or whatever, we're all fortunate to be viewing this away from the stink of 6 month old garbage.:yelsick:

I'd say this is definitely a case of someone suffering for their art!

Quote:

Originally Posted by LabRat (Post 360039)
Wow, do you or he have any close vs. far pics of that? I would love to see how that turned out!

I don't have any pics; but as soon as I get a chance (whenever I go to my friend's house next) I will take some from the normal standing-next-to-the-wall-looking-at-a-painting range, and then from the distance-that-the-image-starts-to-make-sense range.

.

.

.

So, I sketched up some diagrams...
..the first two involving casting shadows on 2-D and then 3-D surfaces, while the 3-D surfaces retain their information...
..the third involving projected, visible light images, reproduced on 3-D surfaces, so that different images become visible depending on the angle:

HungLikeJesus 06-29-2007 01:13 PM

Flint -- you've certainly put a lot of thought into this.

xoxoxoBruce 06-29-2007 03:24 PM

Quote:

Originally Posted by Happy Monkey (Post 360034)
I think that was Flint's point.

But the artist's point was to make a sculpture of the trash they generated in six months and have it show a shadow of them. To say that isn't a real sculpture, that it doesn't look like anything, the art work is only the shadow, is assinine. It was contructed to look exactly like the artist intended.

xoxoxoBruce 06-29-2007 03:39 PM

Quote:

Originally Posted by HLJ (Post 360057)
Flint -- you've certainly put a lot of thought into this.

Yeah, but it is impossible as drawn. Projecting visible images on planes that don't exist. Projecting two images on a single plane and only see one of them at a 45 degree angle. Even Disney can't do this fairy tale.

BigV 06-29-2007 03:40 PM

2 Attachment(s)
Quote:

Originally Posted by Flint (Post 359772)
'always thinking'

What about a sculpture that appears to be one thing, but casts the shadow of a different thing? Srsly

Over thinking. Nothing particularly hard about this. It's literally a matter of perspective.

Happy Monkey 06-29-2007 03:55 PM

Quote:

Originally Posted by xoxoxoBruce (Post 360082)
But the artist's point was to make a sculpture of the trash they generated in six months and have it show a shadow of them. To say that isn't a real sculpture, that it doesn't look like anything, the art work is only the shadow, is assinine. It was contructed to look exactly like the artist intended.

But the shape of the pile of trash is irrelevant, if not for the shadow. The materials are the artistic statement of the pile, not the shape.

Happy Monkey 06-29-2007 04:00 PM

Quote:

Originally Posted by xoxoxoBruce (Post 360086)
Projecting two images on a single plane and only see one of them at a 45 degree angle.

On a plane, yes, but it's possible on a 3D surface for the shadow to make one image from one angle and another image from another angle.

glatt 06-29-2007 04:11 PM

Quote:

Originally Posted by BigV (Post 360087)
Over thinking. Nothing particularly hard about this. It's literally a matter of perspective.

Nice illustrations, BigV.

xoxoxoBruce 06-29-2007 04:17 PM

"Image A reproduced on this plane". There is no plane.
"Image B reproduced on this plane". There is no plane.
Viewed from the image A projection point you will see half of image B if it's projected on a sphere or cylinder. From the same point you wouldn't see all of image A, unless it was a whole lot smaller than the sphere or cylinder, or what ever the hell that is, that has the planes that don't exist going through it. It won't work.
I won't even bother trying to explain why the other two are bullshit, his knowledge of optics is obviously zero.

Happy Monkey 06-29-2007 04:31 PM

Quote:

Originally Posted by xoxoxoBruce (Post 360096)
"Image A reproduced on this plane". There is no plane.
"Image B reproduced on this plane". There is no plane.

Perhaps he should have used the word "projection", or "cross-section". I understood it, at least.
Quote:

Viewed from the image A projection point you will see half of image B if it's projected on a sphere or cylinder.
And if it was neither a sphere nor a cylinder, but a shape designed to catch shadows in a very specific way, you get a different result.
Quote:

I won't even bother trying to explain why the other two are bullshit, his knowledge of optics is obviously zero.
The other two work as well. The sculptures are not cylinders, the circles indicate "insert sculpture here".

xoxoxoBruce 06-29-2007 05:26 PM

Quote:

Originally Posted by Happy Monkey (Post 360100)
Perhaps he should have used the word "projection", or "cross-section". I understood it, at least.

Then you are as fucked up as he is. You can't project on a cross section. Duh
Quote:

And if it was neither a sphere nor a cylinder, but a shape designed to catch shadows in a very specific way, you get a different result.
"Projected image is not shadows, it's an image.
Quote:

The other two work as well. The sculptures are not cylinders, the circles indicate "insert sculpture here".
Where the fuck does it say insert sculpture here?
1st diagram ~ In order to get the shadow of profile A alone, profile B has to be smaller. If Profile B is smaller, then you can't see it from "viewer".
2nd diagram has an order of magnitude more errors.

But, I tell you what, you build it and put it up on YouTube and I'll admit I'm wrong.

Happy Monkey 06-29-2007 06:00 PM

Quote:

Originally Posted by xoxoxoBruce (Post 360119)
Then you are as fucked up as he is. You can't project on a cross section. Duh

That's a pretty obtuse way to interpret it. You project on the surface, and the [plane, cross section, 2D projection, whatever you want to call it] is "what the pattern looks like from that angle". Like if you look at a cube from on angle, it's a square. From another, it's a rectangle. From another, it's a hexagon. If you project a pattern onto that cube, and move around it, the 2D projection of that pattern that you see will change shape. And if it's a more complicated shape than a cube, you can get more complicated patterns.

Quote:

"Projected image is not shadows, it's an image.
A projected image is a shadow. A shadow is a projected image. The shadow of a colored translucent film can be more interesting than the shadow of an opaque object, but it's all the same in this context.

Quote:

1st diagram ~ In order to get the shadow of profile A alone, profile B has to be smaller. If Profile B is smaller, then you can't see it from "viewer".
Profile B is "what the viewer sees when looking at the object from the indicated position". If the object is visible, then the viewer can see Profile B. Whether it's bigger or smaller than Profile A is irrelevant.

This all seems to be based on some misunderstanding you have of Flint's terminology and diagram conventions. It all works.

Flint 06-29-2007 11:58 PM

I certainly don't have anything negative to say about the piece in the original post here, I think it's very clever. That the artist actually carried through with the idea, past the conception phase and into the execution (with real, stinky garbage, no less!) is incredible.

As a further compliment to the artist, their work has inspired me with a few ideas of my own. How great is that? Artwork that makes you think. Even got BigV to illustrate some pretty peculiarly-shaped objects (very cool, BigV).

For the most part, I think this has beed a very positive, stimulating thread. Thanks for another great IotD, Undertoad.

xoxoxoBruce 06-30-2007 12:35 AM

Quote:

Originally Posted by Happy Monkey (Post 360123)


This all seems to be based on some misunderstanding you have of Flint's terminology and diagram conventions. It all works.

. You seem to be morphing the illustrations into some concept you have in your head. I said what he drew won't work, and it won't.

Spexxvet 06-30-2007 08:18 AM

HM, you are doing a fine job in this thread handling some pretty mystifying assertions and addressing some baffling misconceptions.

You're doing this maturely and intellectually, in the face of unfounded name calling and ridicule.

ukamikanasi 06-30-2007 10:02 AM

This reminds me of some photos that are hanging on the wall in the lobby of Building 26 at Microsoft. Check out the Empty Spaces series: http://www.microsoft.com/mscorp/artc...wplay/gallery/

freshnesschronic 06-30-2007 10:16 AM

Totally not reading the main thread, but I almost can't believe those shadows are generated by inanimate objects like trash and metal circles or whatever.

Cool stuff. But continue on with whatever the mud slinging was here.

Happy Monkey 06-30-2007 04:44 PM

Quote:

Originally Posted by xoxoxoBruce (Post 360154)
. You seem to be morphing the illustrations into some concept you have in your head.

Almost- the diagram created the concept in my head. That's what diagrams are for.
Quote:

I said what he drew won't work, and it won't.
And if you follow blueprints incorrectly, you end up with weird, quarter-cylinder-shaped "doors" you can't walk through.
Quote:

Originally Posted by Flint (Post 360151)
I certainly don't have anything negative to say about the piece in the original post here, I think it's very clever. That the artist actually carried through with the idea, past the conception phase and into the execution (with real, stinky garbage, no less!) is incredible.

Agreed. I did find it off-putting that this discussion with Bruce almost made it seem as if I were putting the original artist down in some way.

Happy Monkey 06-30-2007 05:08 PM

2 Attachment(s)
Quick and dirty demo of the first diagram.

xoxoxoBruce 06-30-2007 10:34 PM

Very nice, except it's not what's shown in the first diagram. Profiles A and B don't intersect.

Happy Monkey 07-01-2007 07:59 AM

Whatever that means. It's exactly what was portrayed by the diagram. If it is not what you thought the diagram meant, you were mistaken. The profiles "intersect" insomuch as any two different 2D projections of a 3D object "intersect".

xoxoxoBruce 07-01-2007 12:35 PM

1 Attachment(s)
intersect

• verb 1 divide (something) by passing or lying across it. 2 (of lines, roads, etc.) cross or cut each other.

— ORIGIN Latin intersecare ‘cut, intersect’.

Flint 07-01-2007 12:45 PM

I thought you said they don't intersect ???

Happy Monkey 07-01-2007 01:01 PM

Quote:

Originally Posted by Happy Monkey (Post 360367)
The profiles "intersect" insomuch as any two different 2D projections of a 3D object "intersect".

I'm not sure what it is you think the word "profile" on the diagram means, but that word seems to be what is preventing you from understanding the diagrams, which is why I tried a few other words.

What I understand it to mean is "the 2D pattern that the object appears as when viewed from the designated angle". As such, any two of them, as long as they aren't colinear, will "intersect", though I'm not sure the word is completely relevant.

xoxoxoBruce 07-01-2007 01:52 PM

Quote:

Originally Posted by Flint (Post 360400)
I thought you said they don't intersect ???

Yours do, his don't. Yours are impossible, his are possible.

xoxoxoBruce 07-01-2007 02:05 PM

1 Attachment(s)
Quote:

Originally Posted by Happy Monkey (Post 360408)
I'm not sure what it is you think the word "profile" on the diagram means, but that word seems to be what is preventing you from understanding the diagrams, which is why I tried a few other words.

What I understand it to mean is "the 2D pattern that the object appears as when viewed from the designated angle". As such, any two of them, as long as they aren't colinear, will "intersect", though I'm not sure the word is completely relevant.

You've demonstrated your interpretation of what he diagrammed. It would be an interesting World if every craftsman was allowed to interpret the plans.

Happy Monkey 07-01-2007 09:33 PM

My interpretation works, yours apparently doesn't.

If you look at blueprints, you don't interpret the

http://www.ehouseplans.com/blueprint...ueprint-12.gif

as a quarter-cylinder.

Ah, well. We seem to be repeating ourselves.

Flint 07-02-2007 09:41 AM

1 Attachment(s)
...

skysidhe 07-02-2007 12:00 PM

Quote:

Originally Posted by Flint (Post 360043)
I'd say this is definitely a case of someone suffering for their art!

I don't have any pics; but as soon as I get a chance (whenever I go to my friend's house next) I will take some from the normal standing-next-to-the-wall-looking-at-a-painting range, and then from the distance-that-the-image-starts-to-make-sense range.

.

.

.

So, I sketched up some diagrams...
..the first two involving casting shadows on 2-D and then 3-D surfaces, while the 3-D surfaces retain their information...
..the third involving projected, visible light images, reproduced on 3-D surfaces, so that different images become visible depending on the angle:


*thinks to self*

oh..my...f'king gawd,,,give me a break


way to dissect childs play

....it's shadow play Flint! http://www.w1k.com/entries/9500/9904_w.jpg




ok don't get mad. I am not attacking you...just saying.

Flint 07-02-2007 01:33 PM

Quote:

Originally Posted by Happy Monkey (Post 360408)
I'm not sure what it is you think the word "profile" on the diagram means...

Maybe this will help? From dictionary.com:

Quote:

pro•file
4. an outline of an object, as a molding,
formed on a vertical plane passed through the object at right angles to one of its principal horizontal dimensions.
5. a drawing or the like representing this.
10. The look, configuration, or lines of something: cars with a modern profile.
13.Theater. a flat stage property or scenic piece cut from a firm, thin material, as of beaverboard or plywood, and having an irregular edge resembling the silhouette of a natural object.
16. to draw a profile of.

pro•file
1. a. A side view of an object or structure, especially of the human head.
b. A representation of an object or structure seen from the side.
2. An outline of an object.

profile
1656, "a drawing of the outline of anything," from It. profilo "a drawing in outline," from profilare "to draw in outline," from pro- "forth" + filare "draw out, spin," from L.L. filare "to spin, draw out a line," from filum "thread."

profile
2. an outline of something (especially a human face as seen from one side)

profile
the view of a face, head etc from the side; a side view

pro•file
1. A side view of an object or a structure, especially of the human head.

In other words, exactly what my diagram illustrated.

The "vertical plane" that a profile is formed on can intersect with a "vertical plane" upon which a different profile is formed. If these profiles are made to represent two different objects, then, from the viewer's persepctive, the first object casts the shadow of the second, different, object.

xoxoxoBruce 07-02-2007 04:02 PM

Quote:

Originally Posted by Happy Monkey (Post 360491)
My interpretation works, yours apparently doesn't.

If you look at blueprints, you don't interpret the

http://www.ehouseplans.com/blueprint...ueprint-12.gif

as a quarter-cylinder.

Ah, well. We seem to be repeating ourselves.

Your doorway is a standard symbol and universally understood. Obviously we'll never agree on this. I believe the divergent point was, "insert sculpture here".


All times are GMT -5. The time now is 10:12 AM.

Powered by: vBulletin Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.